Complete all courses listed below unless otherwise indicated. Also complete any corequisite labs, recitations, clinicals, or tools courses where specified and complete any additional courses needed beyond specific college and major requirements to satisfy graduation credit requirements.

Universitywide Requirements

All undergraduate students are required to complete the Universitywide Requirements.

NUpath Requirements

All undergraduate students are required to complete the NUpath Requirements.

Computer Science Courses

Computer Science Overview
Must be taken in alignment with your home college:
CS 1200First Year Seminar1
or ARTF 1000 Art and Design at Northeastern
or INPR 1000 First-Year Interdisciplinary Seminar
CS 1210Professional Development for Khoury Co-op1
or EEAM 2000 Professional Development for Co-op
Computer Science Fundamental Courses
All students can take a self-assessment to attempt to place out of CS 2000 and CS 2001. Students who place out of CS 2000 and CS 2001 will instead substitute 4-5 semester hours of CS, CY, or DS coursework at the 3000 level or higher not otherwise required in the degree.
CS 1800Discrete Structures4
CS 2000
and CS 2001
Introduction to Program Design and Implementation
and Lab for CS 2000
5
CS 2100
and CS 2101
Program Design and Implementation 1
and Lab for CS 2100
5
Computer Science Required Courses
CS 2386Game Programming 14
CS 2700
and CS 2701
Data Structures and Analysis
and Lab for CS 2700
5
CS 3100
and CS 3101
Program Design and Implementation 2
and Lab for CS 3100
5
CS 3386Game Programming 24
CS 3520Programming in C++ (Integrative course)4
CS 3650Computer Systems4
CS 4300Computer Graphics (Integrative course)4
CS 4530Fundamentals of Software Engineering4
or CS 4535 Professional Practicum Capstone
CS 4700Network Fundamentals4
or CS 4730 Distributed Systems
Khoury Approved Electives
CS 4150Game Artificial Intelligence (Integrative course)4
or CS 2484 Principles of Human-Computer Interaction
or CS 4097 Mixed Reality

Game Design Courses

Game Design Required
GAME 1110Games and Society4
GAME 2500Foundations of Game Design4
GAME 2950Game Studio4
GAME 3400Level Design and Game Architecture4
GAME 3700Rapid Idea Prototyping for Games4
GAME 3800Game Concept Development4
GAME 4700Game Design Capstone4
Game Design Elective
Complete 4 semester hours of the following:4
Experimental Game Design
Game Interface Design
Topics in Game Design
Khoury/Game-Related Approved Electives
Complete 12 semester hours from within the following options: 12
Any course in ARTD, ARTE, ARTF, ARTG, ARTH, or EXRE (EXRE 5011 and 5010, EXRE 5020, EXRE 5030), or GAME subject areas as long as prerequisites have been met.
If GAME 4000 (or any other topics course in the subjects listed above) is completed more than once, the additional completions may be allowed toward the Game Design electives.
CS 2300 or higher, except CS 5010
CY 2000 or higher, except CY 4930
DS 2500 or higher, except DS 4900
Embedded Design: Enabling Robotics
Fundamentals of Digital Design and Computer Organization
and Lab for EECE 2322
Calculus 2 for Science and Engineering
Linear Algebra
Digital, Analytics, Technology, and Automation Research Practicum
Statistics for Economists
Statistics in Psychological Research

Supporting Courses

Psychology
PSYC 1101Foundations of Psychology4
Mathematics
MATH 1260Math Fundamentals for Games (Integrative course)4
Complete one course from the following:4
Calculus 1 for Science and Engineering
MATH 1342 or higher

Computer Science Writing Requirement

College Writing
ENGW 1111First-Year Writing4
Advanced Writing in the Disciplines
ENGW 3302Advanced Writing in the Technical Professions4
or ENGW 3314 Advanced Writing in the Arts, Media, and Design
or ENGW 3315 Interdisciplinary Advanced Writing in the Disciplines

Required General Electives

Complete 12 semester hours of general electives.12

NUpath Requirements Satisfied

  • Advanced Writing in the Disciplines
  • Analyzing and Using Data
  • Conducting Formal and Quantitative Reasoning
  • Demonstrating Thought and Action in a Capstone
  • Engaging with the Natural and Designed World
  • Exploring Creative Expression and Innovation 
  • Understanding Societies and Institutions
  • Writing in the First Year
  • Writing-Intensive in the Major

Integrating Knowledge and Skills through Experience is satisfied through co-op.

Program Requirement

133 total semester hours required

Sample Plan of Study

Four Years, Two Co-ops

Year 1
FallHoursSpringHoursSummer Session AHours 
CS 1200, ARTF 1000, or INPR 10001CS 2100
and CS 2101
5CS 3100
and CS 3101
5 
CS 18004GAME 25004General Elective 14 
CS 2000
and CS 2001
5MATH 126014  
ENGW 11114PSYC 11014  
GAME 11104   
 18 17 9 
Year 2
FallHoursSpringHoursSummer Session AHoursSummer Session BHours
CS 2700
and CS 2701
5CS 1210 or EEAM 20001General Elective 24Co-op0
CS 352014CS 23864Math Elective4 
GAME 295014CS 36504  
GAME 37004GAME 340014  
 Khoury/Game Related Elective 14  
 17 17 8 0
Year 3
FallHoursSpringHoursSummer Session AHoursSummer Session BHours
Co-op0CS 33864Co-op0Co-op0
 CS 43004  
 ENGW 3302, 3314, or 33154  
 GAME 38004  
 0 16 0 0
Year 4
FallHoursSpringHours  
CS 4530 or 45354GAME 470014  
CS 4700 or 47304Khoury Approved Elective4  
Khoury/Game Related Elective 24Khoury/Game Related Elective 34  
Game Design Elective14General Elective 34  
 16 16  
Total Hours: 134
1

Indicates courses that must be taken in the semester listed.