Complete all courses listed below unless otherwise indicated. Also complete any corequisite labs, recitations, clinicals, or tools courses where specified and complete any additional courses needed beyond specific college and major requirements to satisfy graduation credit requirements.

Universitywide Requirements

All undergraduate students are required to complete the Universitywide Requirements.

NUpath Requirements

All undergraduate students are required to complete the NUpath Requirements.

NUpath requirements Creative Expression/Innovation (EI), Formal and Quantitative Reasoning (FQ), and Analyzing/Using Data (AD) are met through the major course requirements. All other NUpath requirements must be met through electives.

Required Courses

Art and Design at Northeastern
ARTF 1000Art and Design at Northeastern1
Game Studies
GAME 1110Games and Society4
GAME 2650Introduction to Game Research Methods4
Game Design
GAME 2500Foundations of Game Design4
GAME 2950Game Studio4
GAME 3700Rapid Idea Prototyping for Games4
Game Development
ARTG 2262
and ARTG 2263
Prototyping with Code
and Lab for ARTG 2262
4
GAME 2010The Business of Games4
GAME 3300Game Interface Design4
GAME 3400Level Design and Game Architecture4
GAME 3800Game Concept Development4
Game Aesthetics
ARTD 2370
and ARTD 2371
Animation Basics
and Animation Tools
5
ARTF 1220Elements of Visual Composition2
ARTF 1240Making with Video, Sound, and Animation2
Complete 4 semester hours of ARTF coursework not applied to other requirements of this program4
Capstone
A grade of C or higher is required:
GAME 4700Game Design Capstone4

Electives

Game Design and Development
Complete 12 semester hours of the following as long as prerequisites have been met:12
Experimental Game Design
Research in Game Design
Topics in Game Design
Generative Game Design
Game Production
Game Aesthetics and Critical Play
Complete 12 semester hours from the following as long as prerequisites have been met:12
Narrative for Games
Games Criticism and Theory
Games and Social Justice
Designing Imaginary Worlds
Art + Design
Complete 8 semester hours from the following as long as prerequisites have been met:8
Media Art, Culture, and Social Justice
and Seminar for ARTD 1001
Introduction to Immersive Media
Topics in Media Arts
Animation 1
Character Design for Animation
Animation for Games
Physical Computing
Immersive Media: Extended Realities (XR) History, Theory, and Impact
and Seminar for EXRE 5010
Developing Extended Realities (XR)
Designing Extended Realities (XR)
Art History
Complete 4 semester hours of ARTH courses.4

Game Design Major Credit/GPA Requirement

Complete 94 semester hours for the major with a 2.000 GPA.

Program Requirement

130 total semester hours required