Beginning with students admitted in the fall of 2026, all students pursuing on-ground master's degree programs must complete a university-level experiential learning requirement. This requirement may be fulfilled through the curriculum, co-op, or other work- or industry-integrated learning experiences.

Complete all courses and requirements listed below unless otherwise indicated. 

Extended Reality Core

Required Courses
EXRE 5010
and EXRE 5011
Immersive Media: Extended Realities (XR) History, Theory, and Impact
and Seminar for EXRE 5010
5
EXRE 5020Developing Extended Realities (XR)4
EXRE 5030Designing Extended Realities (XR)4
EXRE 7500Extended Realities (XR) Project4
or EXRE 7990 Thesis
GSND 5122Business Models for Creative Media1

Extended Reality Concentration Options

Complete one of the following options:

Program Credit/GPA Requirements

34 total semester hours required. Some concentrations may require more than 34 semester hours to complete.
Minimum 3.000 GPA required


Concentration in Artificial Intelligence—Khoury College of Computer Sciences

Requires a background in computer science.
CS 5097Mixed Reality4
CS 5100Foundations of Artificial Intelligence4
CS 6120Natural Language Processing4
CS 6140Machine Learning4
or DS 5220 Supervised Machine Learning and Learning Theory
Optional Co-op
Complete the following:
CS 6964Co-op Work Experience0
or CS 6954 Co-op Work Experience - Half-Time
or CS 6965 Co-op Work Experience Abroad
or CS 6955 Co-op Work Experience Abroad - Half-Time

Concentration in Entrepreneurship—D’Amore-McKim School of Business

Required Courses
INNO 6200Enterprise Growth and Innovation3
MKTG 6485Creating Customer Value through Artificial Intelligence4
Electives
Complete 12 semester hours from the following:12
Managing Operations in Early Stage Ventures
International Marketing
Managing Customer Engagement in a Service World
Social Enterprise
Managing a Technology-Based Business
Entrepreneurial Marketing and Selling
Emerging and Disruptive Technologies
Lean Design and Development
Iterative Product Prototyping for Engineers
Platform Innovation
New Product Development

Concentration in Human Computer Interaction—Khoury College of Computer Sciences

Required Courses
CS 5340Computer/Human Interaction4
Electives
Complete 12 semester hours from the following:12
Design for Dignity
Mixed Reality
Artificial Intelligence for Human-Computer Interaction
Empirical Research Methods
Special Topics in Human-Centered Computing
Biometrics of Design
Optional Co-op
Complete the following:
CS 6964Co-op Work Experience0
or CS 6954 Co-op Work Experience - Half-Time
or CS 6965 Co-op Work Experience Abroad
or CS 6955 Co-op Work Experience Abroad - Half-Time

Concentration in Human Movement Science—Bouvé College of Health Sciences

Required Courses
GSND 6340Biometrics of Design4
PT 7001Core Concepts in Rehabilitation Science and Research3
PT 7005Experimental Design and Applied Statistics4
Electives
Complete 7–8 semester hours from the following: 7-8
Motor Control, Development, and Learning
Applications of Biomechanics in Human Function and Movement
Functional Human Neuroanatomy
Technologies in Movement and Rehabilitation Science
Optional Co-op
Complete the following (students must complete HLTH 5101 to qualify for co-op experience):
HLTH 5101Professional Development for Bouvé Graduate Co-op1
HLTH 6964Co-op Work Experience0
or HLTH 6954 Co-op Work Experience - Half-Time
or HLTH 6965 Co-op Work Experience Abroad
or HLTH 6955 Co-op Work Experience Abroad - Half Time

Concentration in Information Ethics—College of Social Sciences and Humanities

Required Courses
Complete 8 semester hours from the following:8
Cyberlaw: Privacy, Ethics, and Digital Rights
Information Ethics
AI Ethics
Electives
Complete 8 semester hours from the following: 8
Cyberlaw: Privacy, Ethics, and Digital Rights
Global Justice
Ethics and Public Policy
Information Ethics
AI Ethics
Optional Co-op
Complete the following (students must complete EESH 6000 to qualify for co-op experience):
EESH 6000Professional Development for Co-op0
INSH 6964Co-op Work Experience0

Concentration in Marketing—D’Amore-McKim School of Business

Required Courses
MKTG 6200Creating and Sustaining Customer Markets3
MKTG 6485Creating Customer Value through Artificial Intelligence4
Electives
Complete 12 semester hours from the following:12
Driving Marketing Performance: Measure, Analyze, Profit
Marketing Analytics
International Marketing
New Product Development
Managing Customer Engagement in a Service World
Digital Marketing
Brand and Advertising Management
Consumer Behavior

Concentration in Public History—College of Social Sciences and Humanities

Required Courses
HIST 5237Issues and Methods in Public History4
Complete the following (repeatable) course twice:4
Fieldwork in History 1 (to be taken twice)
Electives
Complete 8 semester hours from the following: 8
Exhibits and Museums
Topics in Public History (Public History and Slavery)
Topics in Public History (Sites of Violence and Public Memory)
Optional Co-op
Complete the following (students must complete EESH 6000 to qualify for co-op experience):
EESH 6000Professional Development for Co-op0
INSH 6964Co-op Work Experience0

Concentration in Wireless Networking—College of Engineering

Required Courses
Networked XR Systems
Fundamentals of Computer Networks
Electives
Complete 8 semester hours from the following: 8
Wireless Sensor Networks and the Internet of Things
Wireless Communication Systems
Mobile and Wireless Networking
Optional Co-op
Complete the following (students must complete ENCP 6100 to qualify for co-op experience):
ENCP 6100Introduction to Cooperative Education1
ENCP 6964Co-op Work Experience0
or ENCP 6954 Co-op Work Experience - Half-Time
or ENCP 6965 Co-op Work Experience Abroad
or ENCP 6955 Co-op Work Experience Abroad - Half-Time

Concentration in XR and Design—College of Arts, Media and Design

Required Courses
ARTG 5150
and ARTG 5151
Information Visualization Principles and Practices
and Information Design Critique Seminar
4
ARTG 5640Prototyping for Experience Design4
EXRE 6500Extended Realities (XR) Studio4
Elective
Complete 4 semester hours from the following:4
Visual Cognition
Visualization Technologies 1: Fundamentals
Experience Design Studio 1: Principles
Design Systems
Notational Systems for Experience
Information Design Theory and Critical Thinking
Design for Behavior and Experience
Information Design Mapping Strategies
Optional Co-op
Complete the following:
EEAM 6964Co-op Work Experience0
or EEAM 6954 Co-op Work Experience - Half-Time
or EEAM 6965 Co-op Work Experience Abroad
or EEAM 6955 Co-op Work Experience Abroad - Half-Time

Concentration in XR and Games—College of Arts, Media and Design

Required Courses
EXRE 6500Extended Realities (XR) Studio4
GSND 5110
and GSND 5111
Game Design and Analysis
and Seminar for GSND 5110
5
Electives 
Complete 8 semester hours from the following:8
Advanced Topics in Game Design
Exploratory Concept Design
Spatial and Temporal Design
Biometrics of Design
Data-Driven Game Design
Generative Game Design
Optional Co-op
Complete the following:
EEAM 6964Co-op Work Experience0
or EEAM 6954 Co-op Work Experience - Half-Time
or EEAM 6965 Co-op Work Experience Abroad
or EEAM 6955 Co-op Work Experience Abroad - Half-Time

Concentration in XR and Media—College of Arts, Media and Design

Required Courses
EXRE 6500Extended Realities (XR) Studio4
JRNL 5400Media and Advocacy in Theory and Practice4
JRNL 6340Fundamentals of Digital Journalism4
Elective
Complete 4 semester hours from the following:4
Information Visualization Principles and Practices
and Information Design Critique Seminar
Design for Storytelling
Topics
Telling Your Story with Data
Optional Co-op
Complete the following:
EEAM 6964Co-op Work Experience0
or EEAM 6954 Co-op Work Experience - Half-Time
or EEAM 6965 Co-op Work Experience Abroad
or EEAM 6955 Co-op Work Experience Abroad - Half-Time