Students in the Master of Professional Studies in Digital Media will build their skills and expertise while gaining experience using a variety of industry-standard and cutting-edge technologies and tools. Our curriculum is organized around three types of experiences: core courses, concentration electives, and a capstone that can be completed as an individual thesis or a team project.
Our core courses provide a baseline for producing content-rich experiences. In the capstone experience, you’ll work with the guidance of faculty to channel your passion into a project that provides tangible evidence of your abilities.
Whether you are a full- or part-time student, our cohort structure allows you to build meaningful working relationships with students from around the globe. Team-based assignments strengthen your project management and leadership skills and allow you to take part in the design and development of more complex media projects than you could by working alone. The team efforts will also prepare you for your future as a professional in digital media’s collaboration-oriented culture.
Beginning with students admitted in the fall of 2026, all students pursuing on-ground master's degree programs must complete a university-level experiential learning requirement. This requirement may be fulfilled through the curriculum, co-op, or other work- or industry-integrated learning experiences.
Complete all courses and requirements listed below unless otherwise indicated.
Required Courses
Course List | Code | Title | Hours |
| DGM 6010 | Information Technology and Creative Practice | 3 |
| DGM 6020 | Data Presentation and Client Communication | 1 |
| DGM 6055 | Content Management Systems | 2 |
| DGM 6115 | Data Collection, Analysis, and Visualization | 3 |
| DGM 6200 | Digital Storytelling Foundations | 2 |
| DGM 6255 | Usability and Human Interaction | 3 |
| DGM 6415 | Interactive Media Studies | 2 |
| DGM 6475 | Digital Design Seminar | 2 |
| 4 |
| Capstone | |
| Project | |
Concentrations or Electives Option
A concentration is not required. Students may complete the electives option in lieu of a concentration.
Optional Experiential Learning Opportunities
The College of Professional Studies encourages its students to incorporate optional experiential learning opportunities in their academic plans.
Course List | Code | Title | Hours |
| |
| INT 6200 | Experiential Project Preparation | 1 |
| COP 6945 | Co-op Work Experience—Full Time | 0 |
| or COP 6946 | Global Co-op Work Experience—Full Time |
| or COP 6954 | Co-op Work Experience - Half-Time |
| |
| INT 6943 | Integrative Experiential Learning | 3 |
Program Credit/GPA Requirements
34 total semester hours required
Minimum 3.000 GPA required
Applied User Experience Design Concentration
Course List | Code | Title | Hours |
| DGM 6600 | Information Design for Digital Media | 3 |
| DGM 6610 | Prototyping and Usability Testing | 3 |
| 6 |
| Research Methods for Global User Experiences | |
| Multimodal Information Design | |
| Managing Digital Media Projects | |
Digital Media Management Concentration
Course List | Code | Title | Hours |
| DGM 6700 | Integrated Marketing Fundamentals | 3 |
| DGM 6705 | Search Engine Optimization and Brand Strategy | 3 |
| 6 |
| Applied Digital Branding | |
| Managing Digital Media Projects | |
| Advanced Analytics and Search Engine Optimization | |
Game Animation and Narrative Design Concentration
Course List | Code | Title | Hours |
| DGM 6650 | Game Design Fundamentals | 3 |
| DGM 6655 | Animation Fundamentals | 3 |
| 6 |
| Interactive Media Studies | |
| Game Development Fundamentals | |
| Interactive Narrative Development | |
| Advanced Game Development | |
| 3D Character Modeling and Rigging | |
| 3D Character Animation for Games | |
Electives Option
Course List | Code | Title | Hours |
| 12 |