Complete all courses and requirements listed below unless otherwise indicated.
Core Requirements
Code | Title | Hours |
---|---|---|
Required Core | ||
GSND 5110 and GSND 5111 | Game Design and Analysis and Seminar for GSND 5110 | 5 |
GSND 5122 | Business Models in the Game Industry | 1 |
GSND 5130 | Mixed Research Methods for Games | 4 |
Thesis | ||
Students complete Games Project, then select either Thesis or a second completion of Games Project, in consultation with the program coordinator. | ||
GSND 7995 | Games Project | 4 |
Thesis Conclusion | ||
Complete an additional 4 Semester Hours from the following: | 4 | |
Thesis | ||
Games Project |
Core Electives
Code | Title | Hours |
---|---|---|
Game Design | ||
Complete one of the following: | 4 | |
Advanced Topics in Game Design | ||
Applied Game Design | ||
Exploratory Concept Design | ||
Spatial and Temporal Design | ||
Game Science | ||
Complete one of the following: | 4 | |
Advanced Topics in Game Science | ||
Psychology of Play | ||
Biometrics of Design | ||
Data-Driven Game Design |
Other Electives
Code | Title | Hours |
---|---|---|
Complete any two (8 Semester Hours) of the following courses listed. | 8 | |
If ARTG 5000 or GSND 6000 or GSND 6001 is completed more than once, the additional completions may be allowed toward the electives. | ||
Elective courses outside of CAMD are subject to availability and registration policy of the home college. | ||
Science | ||
Computer/Human Interaction | ||
Laboratory in Cognition | ||
Programming | ||
Game Artificial Intelligence | ||
Building Game Engines | ||
Generative Game Design | ||
Art | ||
Topics in Design | ||
Information Design Studio 1: Principles | ||
Visual Communication for Information Design | ||
Information Visualization Principles and Practices and Information Design Critique Seminar | ||
Extended Realities | ||
Immersive Media: Extended Realities (XR) History, Theory, and Impact | ||
Seminar for EXRE 5010 | ||
Developing Extended Realities (XR) | ||
Designing Extended Realities (XR) | ||
Other | ||
Visual Cognition | ||
Visualization Technologies 1: Fundamentals | ||
Design Systems | ||
Prototyping for Experience Design | ||
Design for Behavior and Experience | ||
Mobile Application Development | ||
Web Development | ||
Collecting, Storing, and Retrieving Data | ||
Introduction to Data Mining/Machine Learning | ||
Information Design and Visual Analytics | ||
Telling Your Story with Data |
Program Credit/GPA Requirements
34 total semester hours required
Minimum 3.000 GPA required